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AI Insights · Timothy · July 2021

Top 5 iOS Trivia Games in France: Q2 2021 Performance

Explore the performance of the top 5 trivia games on iOS in France during Q2 2021, featuring trends in downloads, revenue, and active users.

Top 5 iOS Trivia Games in France: Q2 2021 Performance

In Q2 2021, the top 5 trivia games on iOS in France showcased varying trends in downloads, revenue, and active users. Below, we delve into the performance metrics of these popular apps, with insights sourced from Sensor Tower.

Vakarm - Clash Generator

During Q2 2021, Vakarm - Clash Generator from vysgames experienced a consistent increase in weekly revenue, peaking at around $19.9K in early May. Weekly downloads saw a significant dip mid-April, falling to approximately 15K, before gradually recovering to 19.1K by the end of June. Weekly active users followed a similar trend, starting at 56.8K in late March and decreasing to 33.1K by the end of June.

Party Roulette: Group games

Party Roulette: Group games by GreenTomatoMedia showed fluctuations in weekly revenue, reaching a high of about $3.2K in early May. Weekly downloads demonstrated a downward trend, starting at 2.4K in late March and dropping to 1.5K by the end of June. The app's weekly active users peaked at 3.7K in early May but decreased to 2.3K by late June.

Peak - Brain Training

Peak - Brain Training from Synaptic Labs saw a notable increase in weekly revenue, peaking at approximately $4.2K in early April. Weekly downloads fluctuated, with a significant surge to 3.3K in late May. Active users showed a positive trend, starting at 77.8K in late March and maintaining strong numbers, with a peak of 79.4K in early June.

Kahoot! Play & Create Quizzes

Kahoot! Play & Create Quizzes by Kahoot ASA experienced a varied performance in Q2 2021. Weekly revenue reached its highest point at $1.6K in early June. Downloads saw a substantial increase, peaking at 13.9K in early June, while weekly active users rose to a high of 70.2K during the same period.

Elevate - Brain Training Games

Elevate - Brain Training Games from Elevate, Inc. exhibited a stable performance, with weekly revenue peaking at $1.4K in mid-April. Weekly downloads remained relatively low, with a peak of 1.3K in mid-April. Active users showed a steady trend, starting at 5.6K in late March and holding around 5.4K by the end of June.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021